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Software
Development:
SIFE
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Games:
Arcade:
Entombed!
X-Bomber
Mad Bomber
3D Pong
Circus Linux!
Bugsquish
Brick Out
Teeter Torture
ICBM3D

Educational:
TuxMath

Platform:
Super Tux
BoboBot

Puzzle:
PDA Maze
Sludge
Pop Star
Gem Drop
Cat5Walk
Gem Drop X
TTT (Tic-Tac-Toe)

Shooter:
Aliens
Vectoroids
Defendguin
Agendaroids

Toys:
Virtual Kendrick
Educational:
Tux Print
Tux Writer
Tux Paint

Utils:
Desktop:
Mirror
File Selector
Thumbpad

Graphics:
Colorizer

Networking:
MuxChat

SIFE - Features


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SIFE automatically dithers pixels to reduce flicker in the resulting graphics. You can edit either one character (4x8 pixels) or four characters (8x16 pixels) at a time, easily letting you created tile graphics, perfect for games! There's also a simple copy/paste buffer for duplicating or moving characters around in your font.

Using a Super-IRG font is easy; all you need is one simple Vertical Blank Interrupt (VBI) which toggles current font (CHBAS) between two pages. No Display List Interrupts (DLI's) are needed, and since the color palette doesn't change, the frames can be dithered, which means screens won't look as flickery as APAC or ColorView software-driven graphics modes!


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